AI and art, Art & science collaborations, Art and human rights activism, Bringing artists into organisations, Data Art, Decarbonizing tech, Kinetic sculpture, Low carbon web, Off-grid power, Responsible technology
2013, 2011
United Kingdom
lubric; Translating NatureLtd; The Open Data Institute; TRANSLATING NATURE LTD; RSA (Royal Society of the Arts); Queen Mary, University of London; PwC Consulting; Translating Nature; Cranfield University; MzTEK; Invisible Cape; Fine Acts; FreqOUT!
Translating Nature is an art and design studio that investigates data as an art material. They produce a range of artworks for galleries, museums, commercial venues, and events. Their work involves translating complex processes and data into new ways of experiencing information through virtual and physical installations, animations, sculptures, and sound compositions. The studio explores themes such as trans-species communication systems, local electricity grid data, and the integration of nature and technology. Their projects include interactive installations, data-driven artwork, and explorations of sound and storytelling. The studio collaborates with various partners, researchers, and artists to create innovative and thought-provoking pieces that challenge traditional boundaries in art and technology. // Artist, Researcher, Producer, Curator, Speaker.
Julie Freeman is an artist who works with living systems and new technologies. She is a pioneer of large scale installations and online artworks which use real-time data as a living art material. Her work aims to bring audiences wonder and joy through novel and immersive connections to nature.
Often translating time-based data from natural sources into robotic sculptures, physical objects, images, sound compositions and animations, her work explores the relationship between science, technology and the living world; questioning the use of networked technology in how we connect to nature. Julie's work ALICE generates its own electricity from urine, and The Lake tracked fish in real time to create music and animation.
Over the past 25 years, her award-winning work has been commissioned by and exhibited at leading institutions including; the V&A, London’s Institute of Contemporary Art, Modern Art Oxford The Lowry, and the Science Museum, as well as widely internationally (most recently at the Dunkerque Trienniale, France and ZKM, Germany).
Julie co-founded Fine Acts, a global creative studio for social impact that operates across issues and borders. Fine Acts believes in the power of art and play - thinking about ways to make people care and act, and we work with global communities of creatives to create novel avenues to empower activism.
She also founded the Open Data Institute’s art programme ‘Data as Culture’ (now ten years old) to help artists working critically with data to promote and exhibit their artwork.
Julie is a TED Senior Fellow. She holds a PhD from Queen Mary University of London and leads Translating Nature, a digital and data art studio from Margate, Kent. // Working in collaboration with artists and scientists, we produce artworks that use data drawn from nature as an art material — creating new ways to experience and understand the living systems around us. Our installations have been shown all over the world, and in the UK at the V&A Museum, the Barbican, Science Museum, Somerset House and others. // We are a global creative studio for social impact that operates across issues and borders. We believe in the power of art and play. In our work, we think about ways to make people care and act, and we create novel avenues to empower activism. We:
* Nurture collaborations: We bring together activists, artists and techies from across the globe to work on collaborative projects.
* Produce powerful art: We create and commission art that raises awareness, triggers action, and fosters greater support for human rights campaigns.
* Create effective campaigns: We work with groundbreaking nonprofits from around the world, designing and implementing tailor-made creative campaigns for their needs.
* Boost innovation: We design and apply novel formats to explore the intersection of human rights, art and technology.
* Support organizations: We consult and train civil society organizations in creative thinking, utilizing art and embracing play as a tool for social change.
* Practice playtivism: We see the process of incorporating play and experimentation in activism as vital. We came up with the concept of playtivism – learn more about it from our founder’s TED talk.
Fine Acts is co-founded by two TED Senior Fellows and an Obama Scholar, and is advised by some brilliant minds. The Fine Acts Collective currently features more than 40 TED Fellows, and is growing to include other prominent artists and advocates. Fine Acts launched at TED 2015. fineacts.co // The Data as Culture programme is a world class contemporary art programme. We collaborate with artists and organisations interested in working with data, people and network culture critically and materially.
Our projects challenge and expand public understanding of data and how it may affect and reflect our lives. Leading and emerging artists are invited to create new work for a broad range of audiences at the ODI, online and at public venues in the UK and Internationally.
Our art programmes and partnerships have reached hundreds of thousands of people at venues and online. Artworks have included a semi-sentient vending machine, data collection performances, photographs, networked artworks, pneumatic machines, live-coding performances and ‘stitch-hacked’ jumpers. New calls for commissions are announced on an ongoing basis. // Project management and consultancy for creative arts, science and technology projects ranging from site-specific installations to online communities. // PwC Consulting global Blended Learning Group required an experienced producer to deliver eLearning solutions for internal and external consultants, directors and partners. Headhunted for role by past client.Strategic creative development and enhancement of existing product range.Updated test centre tools, reporting and QA monitoring.Developing and maintaining budgets (up to £500k) & production plans (from 2 weeks to 12 months). // We produce large-scale and online data-driven artworks that use real-tine data from natural systems creating new ways to experience and understand the living systems around us. We working in collaboration with scientists, artists, technologists and organisations. Our installations have been shown all over the world, and in the UK at the V&A Museum, the Barbican, Science Museum, Somerset House and others. // Research. // FreqOUT! is Vital Regeneration’s innovative London based community education programme for young people which originated in Westminster.
It explores the artistic and educational potential of wireless technology to engage socially excluded young people living in the 20% most deprived areas of the UK.
Experienced artists, tutors and youth workers facilitate activities that encourage young people to discuss and create responses to current issues and technologies. // Working in collaboration with artists and scientists, we produce artworks that use data drawn from nature as an art material — creating new ways to experience and understand the living systems around us. Our installations have been shown all over the world, and in the UK at the V&A Museum, the Barbican, Science Museum, Somerset House and others. // The Data as Culture programme is a world class contemporary art programme. We collaborate with artists and organisations interested in working with data, people and network culture critically and materially.
Our projects challenge and expand public understanding of data and how it may affect and reflect our lives. Leading and emerging artists are invited to create new work for a broad range of audiences at the ODI, online and at public venues in the UK and Internationally.
Our art programmes and partnerships have reached hundreds of thousands of people at venues and online. Artworks have included a semi-sentient vending machine, data collection performances, photographs, networked artworks, pneumatic machines, live-coding performances and ‘stitch-hacked’ jumpers. New calls for commissions are announced on an ongoing basis. // Artist in Residence at the Microsystems and Nanotechnology Centre, Cranfield University. Supported by a Wellcome Trust Arts Award.
More details: http://www.happen.org.uk and http://www.in-particular.net // Fine Acts bridges human rights and art to instigate social change. Our mission is to:* Nurture collaborations: We bring together activists and artists from across the globe to work on collaborative art projects.* Produce powerful art: We curate, commission and promote contemporary art with purpose.* Create effective campaigns: We work with trailblazing, groundbreaking nonprofits, designing and implementing tailor-made, advocacy or awareness-raising campaigns for their needs.* Boost innovation: We design and apply novel formats to explore the intersection of human rights, art and technology.* Support organisations: We consult and train organisations and individuals in creative thinking and utilising art as a tool for social change.We believe that art is one of the best ways to challenge social injustices. Art can be transcending, connecting us to issues on a deeper, emotional level. Art can create a visceral responsе and forge action from empathy.By producing and supporting socially engaged art, and by championing it into public and cultural spaces, we aim to raise awareness, trigger action, and foster greater support for human rights campaigns.Fine Acts is a global nonprofit, operating across issues and borders. We believe that art is one of the best ways to interpret and improve our society. We promote art exciting change. fineacts.co // Artist in Residence at the Microsystems and Nanotechnology Centre, Cranfield University. Supported by a Wellcome Trust Arts Award.More details: http://www.happen.org.uk and http://www.in-particular.net // FreqOUT! is Vital Regeneration’s innovative London based community education programme for young people which originated in Westminster. It explores the artistic and educational potential of wireless technology to engage socially excluded young people living in the 20% most deprived areas of the UK. Experienced artists, tutors and youth workers facilitate activities that encourage young people to discuss and create responses to current issues and technologies. // MzTEK is a non-profit organisation with the aim of addressing the imbalance of women artists working in the fields of new media, computer arts, and technology. // We collaborate with organisations, academia and artists to develop and produce artworks that use data to translate and reflect the living systems around us. // Research. // lubric; Translating NatureLtd; The Open Data Institute; TRANSLATING NATURE LTD; RSA (Royal Society of the Arts); Queen Mary, University of London; PwC Consulting; Translating Nature; Cranfield University; MzTEK; Invisible Cape; Fine Acts; FreqOUT! // Julie Freeman is an artist, researcher, producer, curator, and speaker known for her innovative work with living systems and new technologies. She creates large-scale installations and online artworks that utilize real-time data as a living art material, aiming to immerse audiences in novel connections to nature. Julie's projects often involve translating time-based data from natural sources into various art forms, exploring the intersection of science, technology, and the living world. She co-founded Fine Acts, a global creative studio for social impact, and initiated the Open Data Institute's art program 'Data as Culture'. With a background in digital and data art, Julie's work has been exhibited internationally at prestigious institutions and she holds a PhD from Queen Mary University of London. // I work collaboratively and across disciplines, using sound and data as art materials to produce pioneering artworks — creating new ways to experience and understand the living systems around us.
My work explores the relationship between science, technology and the living world–– questioning the use of networked technology in how we connect to nature. // Julie Freeman is an artist, researcher, and curator who explores the intersection of art, technology, and nature through her innovative projects. She is the co-founder of Translating Nature, an art and design studio that creates immersive installations and artworks using real-time data as a living art material. Julie's work involves translating complex processes and data into interactive installations, animations, sculptures, and sound compositions, challenging traditional boundaries in art and technology. With a background in digital and data art, she collaborates with various partners, researchers, and artists to produce thought-provoking pieces that offer new ways of experiencing and understanding the living systems around us. // Data Artist // I am an artist for whom technology plays an integral part of my practice. My dynamic artworks are often shaped by external influences such as humans, animals or environmental factors. My work explores the relationship between science and the natural world, questioning the use of electronic technologies to ‘translate nature’ – whether it is through a swarm of zoomorphic butterflies responding to air pollution levels; a pair of mobile concrete speakers that lurk in galleries spewing sonic samples; using scientific techniques to misguide an audience by manipulating their sense of smell; or by providing an interactive platform from which to view the flap, twitch and prick of dogs’ ears. I often work collaboratively with scientists, experimenting to transform complex processes and data sets into sound compositions, kinetic objects and animations.
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My work is held in a number of private collections, and since 1998 has been shown across the UK in venues such as the Institute of Contemporary Art, the Victoria & Albert Museum, Kinetica, the Barbican Centre and the Science Museum, and internationally in Brazil, Croatia, Lithuania, Luxembourg, Russia and the USA.
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I'm a graduate of the MA Digital Arts at the Lansdown Centre for Electronic Arts, Middlesex University, London and a PhD candidate in Media & Arts Technologies at Queen Mary University of London. I'm also a board member of MzTEK.org and was a founder and Director of Studio Fish, one of the first artist-led organisations set-up in London solely to use digital media in creative and innovative ways (1994-2001).
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I have been lucky enough to be awarded fellowships by the National Endowment for Science Technology and the Arts (2003) and TED.com (2011), and have been funded by the British Psychological Society, the Wellcome Trust and I continue to receive support from the Arts Council England.
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I'm currently the Art Associate at the Open Data Institute, where I lead the Data as Culture art programme. // Julie is an artist and computer scientist who works with data differently. She uses it as an art material to create novel audio visual experiences. Her work includes large-scale installations, kinetic sculptures and online animations which explores how we perceive the relationship between technology, science and nature. She is passionate about understanding the less obvious elements of our world, and about how art can incorporate science and technology to inform our perspective of these unseen layers.
Julie is a co-founder of Fine Acts which brings together activists and artists to work on collaborative projects which focus on human rights and social issues. fineacts.co
Based in the UK, Julie holds a PhD in Data as an Art Material from Queen Mary University of London. She leads the Data as Culture art programme at the Open Data Institute (founded by Sir Tim Berners-Lee and Sir Nigel Shadbolt), commissioning and exhibiting data art.
Instagram @juliefreeman_artist // Julie Freeman is an artist, researcher, and curator who explores the intersection of art, technology, and nature through her innovative projects. She is the co-founder of Translating Nature, an art and design studio that creates immersive installations and artworks using real-time data as a living art material. Julie's work involves translating complex processes and data into interactive installations, animations, sculptures, and sound compositions, challenging traditional boundaries in art and technology. With a background in digital and data art, she collaborates with various partners, researchers, and artists to produce thought-provoking pieces that offer new ways of experiencing and understanding the living systems around us. // Data Artist // technology, taxidermy, electricity grid, education, fish, data collection, butterflies, decarbonising tech, sound, data, off-grid power, art, research, creative technology, pneumatic, activism, design, human rights, rights, data art, advocacy campaigns, monitoring, low carbon web, women, off grid, vr art, carbon, pollution, art & science collaborations, kinetic sculpture, air pollution, data-driven, youth, ai and art, advocacy, open data, low tech, campaigns, nanotechnology, workers, responsible technology, low-carbon, nature, living things, science, bringing artists into organisations, art and human rights activism, electricity, communication, artificial intelligence // Margate|United Kingdom|England
Margate|United Kingdom|England